Computer Graphics Projects
π‘ GPU Accelerated Path Tracer (CUDA, C++)
Chess Scene | Infinite Ray Marching |
πΏ GPU Accelerated Grass Simulator (Vulkan, C++)
π WebGPU Anime4K (WebGPU, TypeScript)
π¨ NPBR Stylized Rendering (Unity, GLSL)
Stylized NPBR Shader | Character Render (Labubu) |
βοΈ Real-Time PBR Rendering (OpenGL, C++)
Screen Space Reflections | PBR Model | Subsurface Scattering |