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Daniel Zhong
3D Graphics Programmer & Game Developer
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Daniel Zhong
3D Graphics Programmer & Game Developer
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Projects by Category
Unity
8
C++
4
WebGPU
3
OpenGL
2
Houdini
2
Mixed Reality
1
Unreal
1
CUDA
1
Vulkan
1
TypeScript
1
Procedural Generation
1
Maya
1
Tools
1
Unity
NPBR Stylized Rendering
less than 1 minute read
Music Land
less than 1 minute read
More Memories Back
less than 1 minute read
Artful Escape: Endless Evasion
less than 1 minute read
Push Fight To Talk
less than 1 minute read
Ragdoll Rampage
less than 1 minute read
The Arcanist
less than 1 minute read
Zera Reborn
less than 1 minute read
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C++
Real-Time PBR Rendering
less than 1 minute read
Mini Minecraft Engine
less than 1 minute read
GPU Accelerated Grass Simulator
less than 1 minute read
GPU Accelerated Path Tracer
less than 1 minute read
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WebGPU
WebGPU Forward+ Renderer
less than 1 minute read
WebGPU Gaussian Splatting
less than 1 minute read
WebGPU Anime4K
less than 1 minute read
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OpenGL
Real-Time PBR Rendering
less than 1 minute read
Mini Minecraft Engine
less than 1 minute read
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Houdini
DCC Tools Development
less than 1 minute read
Procedural Generation with Houdini
less than 1 minute read
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Mixed Reality
The Arcanist
less than 1 minute read
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Unreal
Ragdoll Rampage
less than 1 minute read
Back to top ↑
CUDA
GPU Accelerated Path Tracer
less than 1 minute read
Back to top ↑
Vulkan
GPU Accelerated Grass Simulator
less than 1 minute read
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TypeScript
WebGPU Anime4K
less than 1 minute read
Back to top ↑
Procedural Generation
Procedural Generation with Houdini
less than 1 minute read
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Maya
DCC Tools Development
less than 1 minute read
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Tools
DCC Tools Development
less than 1 minute read
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